Challenging, fun, and pretty funny at times. The only problem is that the TKO Medal doesn't seem to work. I deactivated his suit before the little guy came out (when the armor broke) but I didn't get it. Other than that, I noticed the difficulty decrease in the newer version.
Nostalgic and awesome!
Very Frogger-esque and I love it because of that. If only there were more medals. I got up to 3 people on Wave 3 but died by accident. A little too difficult, but that's what makes it fun.
It was great seeing pixelated Pico and the rest of the gang. It was semi-challenging because of figuring out the code, but it at least made me think. I figured out the code pretty quickly, but I won't be telling anyone, since that'll spoil the fun! HINT: Darnell gives you a clue. Just listen to him! =P
It's just like Alien Hominid's Missle Mastar for the Xbox 360! Except with shoes!! And weird happy faces!! And chinese music!
PS. I find it funny how it's made by Nene...from PICO'S WORLD!!! O_O
The different games were great, and playing through all of the password challenges were challenging but fun! The music was greatly varied and I loved all of it.
P.S.: People are having troubles with number 8. It's *SPOILERSPOILERSPOILERautopsySPOILERS POILERSPOILER*
One of my favorite games on Newgrounds. A good list of well-known characters, interesting stages with great gimmicks (or not in the case of Training Arena), and a impressive music score. What interested me the most is the "story-line" for every character. They were made up in battles, but included a story and made sense. The addition of Fancy Pants and Hank were great (I've was waiting for FP ever since I saw that sign in Fancy Pants Adventure:World 2.) and I hope to see more characters (Darnell perhaps?) and stages. 20/10
It had great new concept and reminded of the arcade games where you point and shoot. Could've been longer, but I understand how difficult this must've been. I have three suggestions for Killego 2:
1: Maybe it could be a top-down where you control the character (if that's too hard, stick with the shooter you have here).
2: Don't give too many instructions! Let the player try to figure out the correct thing to do and give multiple ways of doing it (without telling us how).
3: Different weapons. Perhaps when you find one (by going a different path [maybe you could choose paths]) you have a limited amount of ammo for it, until you find some, and you could switch in between your weapons. There could be areas where there's a Rocket Launcher icon on the wall, and if you have it, you could skip through entire areas or find a stash of hidden ammo and health packs.
I look forward to the next one!
I really like your ideas! Thanks for that!
Great game with fun replyability and cool achievements. Need to beat Wadolf!! XD
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